DITL_4001_One Button Alert.txt Items: (2 entries) 0: Bounds: x1=115, y1=105, x2=177, y2=128 Type: 4 Info: 'OK' 1: Bounds: x1=20, y1=15, x2=277, y2=86 Type: -120 Info: '^0^1^2^3' DITL_4000_Two Button Alert.txt Items: (3 entries) 0: Bounds: x1=170, y1=95, x2=232, y2=118 Type: 4 Info: 'Yes' 1: Bounds: x1=60, y1=95, x2=119, y2=118 Type: 4 Info: 'No' 2: Bounds: x1=20, y1=10, x2=282, y2=80 Type: -120 Info: '^0^1^2^3' DITL_3002_Designer Quit Game Items.txt Items: (4 entries) 0: Bounds: x1=284, y1=87, x2=344, y2=107 Type: 4 Info: 'Save' 1: Bounds: x1=211, y1=87, x2=271, y2=107 Type: 4 Info: 'Cancel' 2: Bounds: x1=70, y1=87, x2=155, y2=107 Type: 4 Info: 'DonÕt Save' 3: Bounds: x1=70, y1=10, x2=342, y2=76 Type: -120 Info: 'Save any of this game data before quitting?' DITL_3001_Confirm Design Items.txt Items: (3 entries) 0: Bounds: x1=125, y1=100, x2=205, y2=120 Type: 4 Info: 'Design' 1: Bounds: x1=280, y1=100, x2=360, y2=120 Type: 4 Info: 'Cancel' 2: Bounds: x1=95, y1=5, x2=395, y2=85 Type: -120 Info: 'Once you start designing, you cannot go back to playing the game. Are you sure you want to do this?' DITL_2004_Confirm Resign Items.txt Items: (3 entries) 0: Bounds: x1=100, y1=90, x2=180, y2=110 Type: 4 Info: 'Resign' 1: Bounds: x1=240, y1=90, x2=320, y2=110 Type: 4 Info: 'Cancel' 2: Bounds: x1=65, y1=30, x2=355, y2=59 Type: -120 Info: 'Are you sure you want to resign now?' DITL_2003_Win Game Items.txt Items: (5 entries) 0: Bounds: x1=275, y1=85, x2=335, y2=105 Type: 4 Info: 'Save' 1: Bounds: x1=200, y1=85, x2=260, y2=105 Type: 4 Info: 'Cancel' 2: Bounds: x1=75, y1=85, x2=160, y2=105 Type: 4 Info: 'DonÕt Save' 3: Bounds: x1=20, y1=10, x2=52, y2=42 Type: -96 Info: '' 4: Bounds: x1=72, y1=10, x2=344, y2=76 Type: -120 Info: 'Save this game before quitting?' DITL_2001_Resign Game Items.txt Items: (4 entries) 0: Bounds: x1=70, y1=95, x2=150, y2=115 Type: 4 Info: 'Resign' 1: Bounds: x1=280, y1=95, x2=360, y2=115 Type: 4 Info: 'Cancel' 2: Bounds: x1=160, y1=95, x2=270, y2=115 Type: 4 Info: 'Willing to Draw' 3: Bounds: x1=70, y1=10, x2=361, y2=87 Type: -120 Info: '^0 not willing to declare a draw; you must resign to quit now. Do you want to resign, or are you willing to draw if everyone else does?' DITL_2000_Quit Game Items.txt Items: (4 entries) 0: Bounds: x1=284, y1=87, x2=344, y2=107 Type: 4 Info: 'Save' 1: Bounds: x1=211, y1=87, x2=271, y2=107 Type: 4 Info: 'Cancel' 2: Bounds: x1=70, y1=87, x2=155, y2=107 Type: 4 Info: 'DonÕt Save' 3: Bounds: x1=70, y1=10, x2=342, y2=76 Type: -120 Info: 'Save this game before quitting?' DITL_1005_Out of Memory Alert.txt Items: (2 entries) 0: Bounds: x1=145, y1=210, x2=207, y2=233 Type: 4 Info: 'OK' 1: Bounds: x1=30, y1=60, x2=341, y2=197 Type: -120 Info: 'Not enough memory for the offscreen map! This is what you can do : 1. Save, quit and give Xconq more memory 2. Reduce the sizes of the offscreen buffers 3. Set the screen to 256 colors or less 4. Close some of the maps ' DITL_1004_Images Missing Items.txt Items: (3 entries) 0: Bounds: x1=105, y1=160, x2=185, y2=180 Type: 4 Info: 'Continue' 1: Bounds: x1=265, y1=160, x2=345, y2=180 Type: 4 Info: 'Quit' 2: Bounds: x1=80, y1=10, x2=430, y2=150 Type: -120 Info: 'Could not find some of the icons or pictures needed in this game, and made up substitutes for them. You can still play, but some displays may be hard to interpret. (missing ^0^1) Do you want to continue anyway?' DITL_1003_Run Error Items.txt Items: (3 entries) 0: Bounds: x1=80, y1=140, x2=200, y2=160 Type: 4 Info: 'Quit' 1: Bounds: x1=270, y1=140, x2=390, y2=160 Type: 4 Info: 'Attempt to Save' 2: Bounds: x1=80, y1=10, x2=390, y2=130 Type: -120 Info: 'Fatal Error: "^0" Xconq cannot possibly continue, but you may be able to save the game to a file.' DITL_1002_Run Warning Items.txt Items: (4 entries) 0: Bounds: x1=190, y1=140, x2=270, y2=160 Type: 4 Info: 'Continue' 1: Bounds: x1=280, y1=140, x2=390, y2=160 Type: 4 Info: 'Save and Quit' 2: Bounds: x1=15, y1=140, x2=125, y2=160 Type: 4 Info: 'Quit, Don't Save' 3: Bounds: x1=80, y1=5, x2=390, y2=125 Type: -120 Info: 'Warning: "^0" This is not fatal, but may cause more serious problems later on. Do you want to continue playing this game?' DITL_1001_Init Error Items.txt Items: (2 entries) 0: Bounds: x1=160, y1=140, x2=240, y2=160 Type: 4 Info: 'Bummer' 1: Bounds: x1=80, y1=10, x2=390, y2=130 Type: -120 Info: 'Fatal Setup Error: "^0" Something is seriously wrong, either with Xconq or with the game that you chose.' DITL_1000_Init Warning Items.txt Items: (3 entries) 0: Bounds: x1=90, y1=140, x2=170, y2=160 Type: 4 Info: 'Continue' 1: Bounds: x1=300, y1=140, x2=380, y2=160 Type: 4 Info: 'Quit' 2: Bounds: x1=80, y1=10, x2=390, y2=130 Type: -120 Info: 'Warning: "^0" Xconq may not be able to give you exactly the game that you asked for. Do you want to continue setting up this game?' DITL_902_Game Over Items.txt Items: (4 entries) 0: Bounds: x1=90, y1=115, x2=170, y2=135 Type: 4 Info: 'Quit Now' 1: Bounds: x1=90, y1=190, x2=170, y2=210 Type: 4 Info: 'Continue' 2: Bounds: x1=65, y1=40, x2=189, y2=57 Type: -120 Info: 'The Game is Over!' 3: Bounds: x1=5, y1=150, x2=255, y2=180 Type: -120 Info: 'If you continue, you can look around and see how the game ended.' DITL_901_Lose Game Items.txt Items: (4 entries) 0: Bounds: x1=90, y1=115, x2=170, y2=135 Type: 4 Info: 'Quit Now' 1: Bounds: x1=90, y1=190, x2=170, y2=210 Type: 4 Info: 'Continue' 2: Bounds: x1=26, y1=35, x2=234, y2=75 Type: -64 Info: ' º' 3: Bounds: x1=5, y1=150, x2=255, y2=180 Type: -120 Info: 'If you continue, you can look around and see how the game ended.' DITL_900_Win Game Items.txt Items: (4 entries) 0: Bounds: x1=90, y1=110, x2=170, y2=130 Type: 4 Info: 'Quit Now' 1: Bounds: x1=90, y1=190, x2=170, y2=210 Type: 4 Info: 'Continue' 2: Bounds: x1=25, y1=30, x2=240, y2=70 Type: -64 Info: ' ¹' 3: Bounds: x1=5, y1=145, x2=255, y2=180 Type: -120 Info: 'If you continue, you can look around and see how the game ended.' DITL_802_Set Feature Colors Items.txt Items: (7 entries) 0: Bounds: x1=150, y1=210, x2=220, y2=230 Type: 4 Info: 'Ok' 1: Bounds: x1=60, y1=210, x2=130, y2=230 Type: 4 Info: 'Cancel' 2: Bounds: x1=100, y1=80, x2=180, y2=120 Type: 0 Info: '' 3: Bounds: x1=30, y1=130, x2=180, y2=150 Type: 7 Info: 'Á' 4: Bounds: x1=45, y1=165, x2=175, y2=180 Type: 16 Info: '' 5: Bounds: x1=30, y1=90, x2=95, y2=107 Type: -120 Info: 'Color' 6: Bounds: x1=5, y1=15, x2=227, y2=66 Type: -120 Info: 'Pick a color from the popup menu or type the name followed by Return.' DITL_801_Set Side Colors Items.txt Items: (31 entries) 0: Bounds: x1=450, y1=300, x2=520, y2=320 Type: 4 Info: 'Ok' 1: Bounds: x1=355, y1=300, x2=425, y2=320 Type: 4 Info: 'Cancel' 2: Bounds: x1=100, y1=80, x2=180, y2=120 Type: 0 Info: '' 3: Bounds: x1=270, y1=80, x2=350, y2=120 Type: 0 Info: '' 4: Bounds: x1=440, y1=80, x2=520, y2=120 Type: 0 Info: '' 5: Bounds: x1=30, y1=130, x2=180, y2=150 Type: 7 Info: 'Á' 6: Bounds: x1=200, y1=130, x2=350, y2=150 Type: 7 Info: 'Á' 7: Bounds: x1=370, y1=130, x2=520, y2=150 Type: 7 Info: 'Á' 8: Bounds: x1=45, y1=165, x2=175, y2=180 Type: 16 Info: '' 9: Bounds: x1=215, y1=165, x2=350, y2=180 Type: 16 Info: '' 10: Bounds: x1=385, y1=165, x2=520, y2=180 Type: 16 Info: '' 11: Bounds: x1=30, y1=215, x2=180, y2=235 Type: 7 Info: 'Â' 12: Bounds: x1=200, y1=215, x2=350, y2=235 Type: 7 Info: 'Â' 13: Bounds: x1=370, y1=215, x2=520, y2=235 Type: 7 Info: 'Â' 14: Bounds: x1=30, y1=90, x2=95, y2=107 Type: -120 Info: 'Color 1' 15: Bounds: x1=200, y1=90, x2=265, y2=107 Type: -120 Info: 'Color 2' 16: Bounds: x1=370, y1=90, x2=435, y2=107 Type: -120 Info: 'Color 3' 17: Bounds: x1=25, y1=20, x2=534, y2=40 Type: -120 Info: 'Pick a color from the popup menu or by typing the name followed by Return.' 18: Bounds: x1=50, y1=275, x2=82, y2=307 Type: -128 Info: '' 19: Bounds: x1=105, y1=275, x2=137, y2=307 Type: -128 Info: '' 20: Bounds: x1=160, y1=275, x2=192, y2=307 Type: -128 Info: '' 21: Bounds: x1=215, y1=275, x2=247, y2=307 Type: -128 Info: '' 22: Bounds: x1=270, y1=275, x2=302, y2=307 Type: -128 Info: '' 23: Bounds: x1=30, y1=255, x2=176, y2=325 Type: -128 Info: '' 24: Bounds: x1=175, y1=255, x2=319, y2=325 Type: -128 Info: '' 25: Bounds: x1=30, y1=255, x2=319, y2=325 Type: -128 Info: '' 26: Bounds: x1=25, y1=50, x2=534, y2=68 Type: 5 Info: 'Use two different colors for left and right halves of the icons.' 27: Bounds: x1=350, y1=255, x2=550, y2=290 Type: -120 Info: 'Hit Return twice to exit if you were typing a color name.' 28: Bounds: x1=30, y1=190, x2=180, y2=206 Type: -120 Info: 'Color 1 Use :' 29: Bounds: x1=200, y1=190, x2=350, y2=206 Type: -120 Info: 'Color 2 Use :' 30: Bounds: x1=370, y1=190, x2=520, y2=206 Type: -120 Info: 'Color 3 Use :' DITL_800_Map View Offscreen Items.txt Items: (12 entries) 0: Bounds: x1=305, y1=315, x2=363, y2=335 Type: 4 Info: 'OK' 1: Bounds: x1=215, y1=315, x2=273, y2=335 Type: 4 Info: 'Cancel' 2: Bounds: x1=42, y1=90, x2=166, y2=108 Type: -120 Info: 'Left and Right' 3: Bounds: x1=172, y1=90, x2=204, y2=107 Type: 16 Info: '' 4: Bounds: x1=220, y1=90, x2=359, y2=106 Type: -120 Info: 'pixels' 5: Bounds: x1=42, y1=115, x2=165, y2=131 Type: -120 Info: 'Top and Bottom' 6: Bounds: x1=172, y1=115, x2=204, y2=131 Type: 16 Info: '' 7: Bounds: x1=220, y1=115, x2=359, y2=131 Type: -120 Info: 'pixels' 8: Bounds: x1=40, y1=16, x2=362, y2=32 Type: -120 Info: 'New Max Sizes for Offscreen Buffers in this Map:' 9: Bounds: x1=41, y1=144, x2=362, y2=195 Type: -120 Info: 'Use 256 colors for best performance. Very large buffers will slow down the game, and may cause Xconq to run out of memory. ' 10: Bounds: x1=40, y1=204, x2=361, y2=305 Type: -120 Info: 'Use Numeric Keypad keys 1, 2, 3, 4, 6, 7, 8 and 9 to scroll within the offscreen map. Use  + Keypad 1-9 for jumps. Keypad 5 takes you back to the active unit. Keypad * changes the map view angle. Keypad - and + zooms you out and in. ' 11: Bounds: x1=40, y1=40, x2=361, y2=74 Type: -120 Info: 'Real values will be smaller than your choice if the gworld would extend outside the map' DITL_706_Preferences Color Schemes Items.txt Items: (21 entries) 0: Bounds: x1=20, y1=130, x2=108, y2=149 Type: 6 Info: 'Color 1' 1: Bounds: x1=20, y1=155, x2=108, y2=174 Type: 6 Info: 'Color 2' 2: Bounds: x1=20, y1=180, x2=108, y2=199 Type: 6 Info: 'Color 3' 3: Bounds: x1=20, y1=205, x2=107, y2=224 Type: 6 Info: 'No color' 4: Bounds: x1=170, y1=130, x2=260, y2=148 Type: 6 Info: 'Color 1' 5: Bounds: x1=170, y1=155, x2=261, y2=173 Type: 6 Info: 'Color 2' 6: Bounds: x1=170, y1=180, x2=262, y2=198 Type: 6 Info: 'Color 3' 7: Bounds: x1=170, y1=205, x2=262, y2=223 Type: 6 Info: 'No color' 8: Bounds: x1=320, y1=130, x2=414, y2=148 Type: 6 Info: 'Color 1' 9: Bounds: x1=320, y1=155, x2=414, y2=173 Type: 6 Info: 'Color 2' 10: Bounds: x1=320, y1=180, x2=413, y2=198 Type: 6 Info: 'Color 3' 11: Bounds: x1=320, y1=205, x2=413, y2=223 Type: 6 Info: 'No color' 12: Bounds: x1=20, y1=40, x2=444, y2=76 Type: -120 Info: 'Each side has up to 3 colors. How do you wish to use them if they are defined ?' 13: Bounds: x1=20, y1=110, x2=144, y2=128 Type: -120 Info: 'Main icon color :' 14: Bounds: x1=170, y1=110, x2=301, y2=127 Type: -120 Info: 'Right half of icon :' 15: Bounds: x1=320, y1=110, x2=445, y2=127 Type: -120 Info: 'Icon mask color :' 16: Bounds: x1=20, y1=270, x2=418, y2=319 Type: -120 Info: 'If no color is chosen the default fore color is used as the main icon color and the default mask color for the mask. No specific color is used for the right half of the icon.' 17: Bounds: x1=20, y1=80, x2=413, y2=98 Type: 5 Info: 'Use 2 different colors for left and right halves of icons' 18: Bounds: x1=165, y1=240, x2=315, y2=260 Type: 7 Info: 'Ã' 19: Bounds: x1=320, y1=240, x2=470, y2=260 Type: 7 Info: 'Ä' 20: Bounds: x1=15, y1=240, x2=153, y2=257 Type: -120 Info: 'Set default colors :' DITL_705_Preferences Image Sets Items.txt Items: (6 entries) 0: Bounds: x1=30, y1=75, x2=382, y2=93 Type: 6 Info: ' Standard Black Icons with Surrounding Masks' 1: Bounds: x1=30, y1=100, x2=388, y2=119 Type: 6 Info: ' Color Icons (usually without Masks) if Available' 2: Bounds: x1=30, y1=128, x2=448, y2=193 Type: -120 Info: 'Your choice takes effect immediately in all windows. If side colors are used (see Map Items) these will override any icon colors. However, you will still see a difference in that color icons usually lack masks.' 3: Bounds: x1=30, y1=200, x2=224, y2=218 Type: 5 Info: 'Handle Unified Images' 4: Bounds: x1=30, y1=227, x2=449, y2=291 Type: -120 Info: 'Permits both image types to share the same cicn resource. The BitMap is used as mask for the PixMap (color), and the MaskMap as mask for the BitMap (black on white).' 5: Bounds: x1=30, y1=48, x2=225, y2=64 Type: -120 Info: 'Preferred Unit Image Set:' DITL_704_Preferences Offscreen Items.txt Items: (9 entries) 0: Bounds: x1=111, y1=106, x2=235, y2=124 Type: -120 Info: 'Left and Right' 1: Bounds: x1=241, y1=106, x2=273, y2=123 Type: 16 Info: '200' 2: Bounds: x1=291, y1=106, x2=399, y2=123 Type: -120 Info: 'pixels' 3: Bounds: x1=111, y1=131, x2=234, y2=147 Type: -120 Info: 'Top and Bottom' 4: Bounds: x1=241, y1=131, x2=273, y2=147 Type: 16 Info: '200' 5: Bounds: x1=291, y1=131, x2=400, y2=147 Type: -120 Info: 'pixels' 6: Bounds: x1=110, y1=169, x2=426, y2=225 Type: -120 Info: 'Use 256 colors for best performance. Very large buffers will slow down the game, and may cause Xconq to run out of memory. ' 7: Bounds: x1=110, y1=69, x2=442, y2=85 Type: -120 Info: 'Default Sizes for Offscreen Buffers in New Maps:' 8: Bounds: x1=109, y1=235, x2=430, y2=336 Type: -120 Info: 'Use Numeric Keypad keys 1, 2, 3, 4, 6, 7, 8 and 9 to scroll within the offscreen map. Use  + Keypad 1-9 for jumps. Keypad 5 takes you back to the active unit. Keypad * changes the map view angle. Keypad - and + zooms you out and in. ' DITL_703_Preferences Font Items.txt Items: (12 entries) 0: Bounds: x1=30, y1=50, x2=536, y2=68 Type: 6 Info: 'Use Optimized Sizes for Map Fonts (9, 10, 14-bold, 18-bold, 24-bold)' 1: Bounds: x1=30, y1=75, x2=431, y2=91 Type: 6 Info: 'Use Continously Scaled Map Fonts' 2: Bounds: x1=30, y1=125, x2=230, y2=145 Type: 7 Info: '½' 3: Bounds: x1=110, y1=150, x2=150, y2=166 Type: -120 Info: 'Size:' 4: Bounds: x1=160, y1=150, x2=192, y2=167 Type: 16 Info: '0' 5: Bounds: x1=200, y1=150, x2=230, y2=170 Type: 7 Info: '¾' 6: Bounds: x1=30, y1=175, x2=229, y2=342 Type: -128 Info: '' 7: Bounds: x1=250, y1=125, x2=450, y2=145 Type: 7 Info: '¿' 8: Bounds: x1=330, y1=150, x2=370, y2=166 Type: -120 Info: 'Size:' 9: Bounds: x1=380, y1=150, x2=412, y2=167 Type: 16 Info: '0' 10: Bounds: x1=420, y1=150, x2=450, y2=170 Type: 7 Info: 'À' 11: Bounds: x1=250, y1=175, x2=453, y2=343 Type: -128 Info: '' DITL_702_Preferences Map Items.txt Items: (26 entries) 0: Bounds: x1=10, y1=175, x2=222, y2=193 Type: 5 Info: 'Show Hex Grid on New Maps' 1: Bounds: x1=10, y1=75, x2=238, y2=93 Type: 5 Info: 'Show Unit Names' 2: Bounds: x1=10, y1=100, x2=236, y2=119 Type: 5 Info: 'Show Feature/Province Names' 3: Bounds: x1=250, y1=225, x2=478, y2=243 Type: 5 Info: 'Show Feature/Province Borders' 4: Bounds: x1=10, y1=200, x2=237, y2=218 Type: 5 Info: 'Show Latitude/Longitude Grid' 5: Bounds: x1=20, y1=225, x2=184, y2=241 Type: -120 Info: ' Lat/Long Line Interval:' 6: Bounds: x1=180, y1=225, x2=213, y2=241 Type: -112 Info: '10' 7: Bounds: x1=250, y1=75, x2=497, y2=95 Type: 5 Info: 'Use Player Colors' 8: Bounds: x1=250, y1=100, x2=503, y2=118 Type: 5 Info: 'Use Masks behind Unit Icons' 9: Bounds: x1=250, y1=175, x2=462, y2=193 Type: 5 Info: 'Draw Solid Color Terrain' 10: Bounds: x1=250, y1=250, x2=466, y2=268 Type: 5 Info: 'Draw Shorelines in 3D Relief' 11: Bounds: x1=250, y1=275, x2=445, y2=291 Type: 6 Info: 'Simple Borders' 12: Bounds: x1=250, y1=300, x2=489, y2=316 Type: 6 Info: 'Borders also to Sea & Empty Land' 13: Bounds: x1=10, y1=250, x2=237, y2=268 Type: 5 Info: 'Show Top Line Box' 14: Bounds: x1=10, y1=275, x2=228, y2=293 Type: 5 Info: 'Show Unit Info Box' 15: Bounds: x1=10, y1=333, x2=249, y2=379 Type: -120 Info: 'These are default settings for new maps. Use the View Menu to alter the current map!' 16: Bounds: x1=10, y1=300, x2=218, y2=318 Type: 5 Info: 'Show Other Maps as Boxes' 17: Bounds: x1=10, y1=125, x2=233, y2=143 Type: 5 Info: 'Erase Names of Moving Units' 18: Bounds: x1=250, y1=125, x2=462, y2=143 Type: 5 Info: 'Use Masks in Grouping Boxes' 19: Bounds: x1=250, y1=150, x2=424, y2=168 Type: 5 Info: 'Use Masks behind Text' 20: Bounds: x1=80, y1=50, x2=120, y2=66 Type: -120 Info: 'TEXT' 21: Bounds: x1=290, y1=50, x2=423, y2=66 Type: -120 Info: 'COLORS & MASKS' 22: Bounds: x1=55, y1=150, x2=151, y2=166 Type: -120 Info: 'GRIDS & BOXES' 23: Bounds: x1=308, y1=200, x2=406, y2=217 Type: -120 Info: 'BORDERLINES' 24: Bounds: x1=250, y1=15, x2=369, y2=31 Type: -120 Info: 'Magnification :' 25: Bounds: x1=380, y1=15, x2=530, y2=35 Type: 7 Info: 'Å' DITL_701_Preferences File Items.txt Items: (10 entries) 0: Bounds: x1=60, y1=120, x2=195, y2=138 Type: 5 Info: 'Checkpoint Game' 1: Bounds: x1=195, y1=120, x2=236, y2=138 Type: -120 Info: 'Every' 2: Bounds: x1=255, y1=120, x2=285, y2=137 Type: -112 Info: '5' 3: Bounds: x1=290, y1=120, x2=333, y2=138 Type: -120 Info: 'Turns' 4: Bounds: x1=60, y1=140, x2=272, y2=158 Type: 5 Info: 'Write Game Statistics File' 5: Bounds: x1=60, y1=175, x2=406, y2=192 Type: 5 Info: 'Save and read colors as color schemes' 6: Bounds: x1=60, y1=195, x2=420, y2=213 Type: 5 Info: 'Save and read colors as RGB values in XCol resource' 7: Bounds: x1=60, y1=220, x2=368, y2=264 Type: -120 Info: 'If both options are checked the XCol data is used as default colors in new games' 8: Bounds: x1=60, y1=65, x2=373, y2=83 Type: 5 Info: 'Show instructions window at start' 9: Bounds: x1=60, y1=85, x2=373, y2=103 Type: 5 Info: 'Use full size map window at start' DITL_700_Preferences Items.txt Items: (3 entries) 0: Bounds: x1=400, y1=350, x2=480, y2=370 Type: 4 Info: 'OK' 1: Bounds: x1=300, y1=350, x2=380, y2=370 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=15, x2=310, y2=35 Type: 7 Info: '¼' DITL_605_Help Items.txt Items: (8 entries) 0: Bounds: x1=5, y1=40, x2=37, y2=72 Type: -128 Info: '' 1: Bounds: x1=45, y1=45, x2=305, y2=72 Type: -120 Info: '' 2: Bounds: x1=5, y1=75, x2=305, y2=275 Type: -128 Info: '' 3: Bounds: x1=130, y1=5, x2=162, y2=37 Type: 32 Info: '0' 4: Bounds: x1=165, y1=5, x2=197, y2=37 Type: 32 Info: '/' 5: Bounds: x1=200, y1=5, x2=232, y2=37 Type: 32 Info: ',' 6: Bounds: x1=235, y1=5, x2=267, y2=37 Type: 32 Info: '-' 7: Bounds: x1=270, y1=5, x2=302, y2=37 Type: 32 Info: '.' DITL_604_Game Module Desc Items.txt Items: (6 entries) 0: Bounds: x1=5, y1=5, x2=305, y2=33 Type: -120 Info: 'Title' 1: Bounds: x1=5, y1=40, x2=305, y2=121 Type: -120 Info: 'Blurb' 2: Bounds: x1=310, y1=5, x2=410, y2=33 Type: -120 Info: 'Version' 3: Bounds: x1=310, y1=40, x2=410, y2=76 Type: -120 Info: 'for Xconq version' 4: Bounds: x1=310, y1=80, x2=410, y2=121 Type: -120 Info: 'program version' 5: Bounds: x1=5, y1=125, x2=410, y2=296 Type: -120 Info: 'Notes' DITL_603_Terrain Type Desc Items.txt Items: (15 entries) 0: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -128 Info: '' 1: Bounds: x1=50, y1=10, x2=290, y2=38 Type: -120 Info: 'name' 2: Bounds: x1=10, y1=50, x2=400, y2=66 Type: -120 Info: 'help' 3: Bounds: x1=10, y1=75, x2=90, y2=91 Type: -120 Info: 'Elevations:' 4: Bounds: x1=95, y1=75, x2=145, y2=91 Type: -120 Info: 'min' 5: Bounds: x1=150, y1=75, x2=170, y2=91 Type: -120 Info: 'to' 6: Bounds: x1=175, y1=75, x2=225, y2=91 Type: -120 Info: 'max' 7: Bounds: x1=10, y1=145, x2=400, y2=245 Type: -120 Info: 'notes' 8: Bounds: x1=10, y1=95, x2=90, y2=111 Type: -120 Info: 'Temperatures:' 9: Bounds: x1=95, y1=95, x2=145, y2=111 Type: -120 Info: 'min' 10: Bounds: x1=150, y1=95, x2=170, y2=111 Type: -120 Info: 'to' 11: Bounds: x1=175, y1=95, x2=225, y2=111 Type: -120 Info: 'max' 12: Bounds: x1=10, y1=120, x2=85, y2=136 Type: -120 Info: 'Capacity' 13: Bounds: x1=95, y1=120, x2=145, y2=136 Type: -120 Info: 'n' 14: Bounds: x1=295, y1=15, x2=401, y2=33 Type: 5 Info: 'Available' DITL_602_Material Type Desc Items.txt Items: (8 entries) 0: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -128 Info: '' 1: Bounds: x1=50, y1=10, x2=290, y2=38 Type: -120 Info: 'name' 2: Bounds: x1=10, y1=50, x2=400, y2=66 Type: -120 Info: 'help' 3: Bounds: x1=150, y1=75, x2=225, y2=91 Type: -120 Info: 'individuals' 4: Bounds: x1=95, y1=75, x2=145, y2=91 Type: -120 Info: 'n' 5: Bounds: x1=10, y1=75, x2=90, y2=91 Type: -120 Info: 'Represents' 6: Bounds: x1=295, y1=15, x2=401, y2=33 Type: 5 Info: 'Available' 7: Bounds: x1=10, y1=100, x2=400, y2=200 Type: -120 Info: 'notes' DITL_601_Unit Type Desc Items.txt Items: (9 entries) 0: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -128 Info: '' 1: Bounds: x1=50, y1=10, x2=290, y2=38 Type: -120 Info: 'name' 2: Bounds: x1=10, y1=50, x2=400, y2=66 Type: -120 Info: 'help' 3: Bounds: x1=10, y1=75, x2=60, y2=91 Type: -120 Info: 'acp' 4: Bounds: x1=65, y1=75, x2=140, y2=91 Type: -120 Info: 'ACP/Turn' 5: Bounds: x1=10, y1=95, x2=60, y2=111 Type: -120 Info: 'mp' 6: Bounds: x1=65, y1=95, x2=140, y2=111 Type: -120 Info: 'MP/Turn' 7: Bounds: x1=295, y1=15, x2=401, y2=33 Type: 5 Info: 'Available' 8: Bounds: x1=10, y1=140, x2=400, y2=240 Type: -120 Info: 'notes' DITL_600_Instructions Items.txt Items: (3 entries) 0: Bounds: x1=5, y1=5, x2=230, y2=33 Type: -120 Info: 'Title' 1: Bounds: x1=236, y1=9, x2=295, y2=29 Type: 4 Info: 'Help' 2: Bounds: x1=5, y1=40, x2=305, y2=290 Type: -128 Info: '' DITL_502_Designer Reshape Items.txt Items: (32 entries) 0: Bounds: x1=80, y1=180, x2=160, y2=200 Type: 4 Info: 'OK' 1: Bounds: x1=245, y1=180, x2=325, y2=200 Type: 4 Info: 'Cancel' 2: Bounds: x1=90, y1=10, x2=140, y2=26 Type: -120 Info: '' 3: Bounds: x1=165, y1=10, x2=215, y2=26 Type: -120 Info: '' 4: Bounds: x1=300, y1=10, x2=350, y2=26 Type: -120 Info: '' 5: Bounds: x1=90, y1=35, x2=140, y2=51 Type: -112 Info: '' 6: Bounds: x1=165, y1=35, x2=215, y2=51 Type: -112 Info: '' 7: Bounds: x1=255, y1=35, x2=305, y2=51 Type: -112 Info: '' 8: Bounds: x1=325, y1=35, x2=375, y2=51 Type: -112 Info: '' 9: Bounds: x1=90, y1=85, x2=140, y2=101 Type: -112 Info: '' 10: Bounds: x1=165, y1=85, x2=215, y2=101 Type: -112 Info: '' 11: Bounds: x1=255, y1=85, x2=305, y2=101 Type: -112 Info: '' 12: Bounds: x1=325, y1=85, x2=375, y2=101 Type: -112 Info: '' 13: Bounds: x1=90, y1=115, x2=140, y2=131 Type: -112 Info: '' 14: Bounds: x1=165, y1=115, x2=215, y2=131 Type: -112 Info: '' 15: Bounds: x1=300, y1=115, x2=350, y2=131 Type: -112 Info: '' 16: Bounds: x1=150, y1=145, x2=200, y2=161 Type: -112 Info: '0' 17: Bounds: x1=10, y1=10, x2=85, y2=26 Type: -120 Info: 'Original:' 18: Bounds: x1=10, y1=35, x2=85, y2=51 Type: -120 Info: 'Subarea:' 19: Bounds: x1=225, y1=35, x2=247, y2=53 Type: -120 Info: 'At:' 20: Bounds: x1=10, y1=115, x2=85, y2=131 Type: -120 Info: 'Final:' 21: Bounds: x1=145, y1=10, x2=161, y2=26 Type: -120 Info: 'x' 22: Bounds: x1=145, y1=35, x2=161, y2=51 Type: -120 Info: 'x' 23: Bounds: x1=310, y1=35, x2=321, y2=51 Type: -120 Info: ',' 24: Bounds: x1=145, y1=115, x2=161, y2=131 Type: -120 Info: 'x' 25: Bounds: x1=235, y1=10, x2=295, y2=26 Type: -120 Info: 'Circumf:' 26: Bounds: x1=235, y1=115, x2=295, y2=131 Type: -120 Info: 'Circumf:' 27: Bounds: x1=10, y1=85, x2=85, y2=101 Type: -120 Info: 'Final Suba:' 28: Bounds: x1=225, y1=85, x2=247, y2=103 Type: -120 Info: 'At:' 29: Bounds: x1=145, y1=85, x2=161, y2=101 Type: -120 Info: 'x' 30: Bounds: x1=310, y1=85, x2=321, y2=101 Type: -120 Info: ',' 31: Bounds: x1=10, y1=145, x2=142, y2=161 Type: -120 Info: 'Fill New Cells with:' DITL_501_Designer Save Items.txt Items: (30 entries) 0: Bounds: x1=110, y1=275, x2=190, y2=295 Type: 4 Info: 'Save' 1: Bounds: x1=250, y1=275, x2=330, y2=295 Type: 4 Info: 'Cancel' 2: Bounds: x1=125, y1=10, x2=302, y2=26 Type: 16 Info: 'game-data' 3: Bounds: x1=350, y1=10, x2=430, y2=30 Type: 4 Info: 'Module...' 4: Bounds: x1=10, y1=55, x2=90, y2=71 Type: 5 Info: 'Types' 5: Bounds: x1=10, y1=75, x2=90, y2=91 Type: 5 Info: 'Tables' 6: Bounds: x1=10, y1=95, x2=90, y2=111 Type: 5 Info: 'Globals' 7: Bounds: x1=10, y1=120, x2=90, y2=136 Type: 5 Info: 'World' 8: Bounds: x1=10, y1=140, x2=90, y2=156 Type: 5 Info: 'Area' 9: Bounds: x1=10, y1=170, x2=90, y2=186 Type: 5 Info: 'Sides' 10: Bounds: x1=10, y1=190, x2=90, y2=206 Type: 5 Info: 'Players' 11: Bounds: x1=10, y1=215, x2=90, y2=231 Type: 5 Info: 'Units' 12: Bounds: x1=10, y1=240, x2=90, y2=256 Type: 5 Info: 'Scoring' 13: Bounds: x1=10, y1=260, x2=90, y2=276 Type: 5 Info: 'History' 14: Bounds: x1=350, y1=105, x2=430, y2=125 Type: 4 Info: 'Reshape...' 15: Bounds: x1=350, y1=250, x2=430, y2=266 Type: 5 Info: 'Compress' 16: Bounds: x1=95, y1=170, x2=175, y2=186 Type: 5 Info: 'Names' 17: Bounds: x1=180, y1=170, x2=260, y2=186 Type: 5 Info: 'Props' 18: Bounds: x1=265, y1=170, x2=345, y2=186 Type: 5 Info: 'Views' 19: Bounds: x1=180, y1=215, x2=260, y2=231 Type: 5 Info: 'Props' 20: Bounds: x1=265, y1=215, x2=345, y2=231 Type: 5 Info: 'Action' 21: Bounds: x1=350, y1=215, x2=430, y2=231 Type: 5 Info: 'Plans' 22: Bounds: x1=10, y1=10, x2=117, y2=28 Type: -120 Info: 'Module Name:' 23: Bounds: x1=205, y1=35, x2=257, y2=53 Type: -120 Info: '' 24: Bounds: x1=350, y1=170, x2=430, y2=186 Type: 5 Info: 'Doctrine' 25: Bounds: x1=95, y1=140, x2=175, y2=156 Type: 5 Info: 'Terrain' 26: Bounds: x1=180, y1=140, x2=260, y2=156 Type: 5 Info: 'Misc' 27: Bounds: x1=265, y1=140, x2=345, y2=156 Type: 5 Info: 'Weather' 28: Bounds: x1=350, y1=140, x2=430, y2=156 Type: 5 Info: 'Material' 29: Bounds: x1=95, y1=215, x2=175, y2=231 Type: 5 Info: 'IDs' DITL_208_Find Unit Items.txt Items: (4 entries) 0: Bounds: x1=25, y1=70, x2=105, y2=90 Type: 4 Info: 'Find' 1: Bounds: x1=155, y1=70, x2=235, y2=90 Type: 4 Info: 'Cancel' 2: Bounds: x1=15, y1=5, x2=245, y2=21 Type: -120 Info: 'Find Unit:' 3: Bounds: x1=15, y1=35, x2=245, y2=51 Type: 16 Info: '' DITL_207_Find Location Items.txt Items: (4 entries) 0: Bounds: x1=25, y1=70, x2=105, y2=90 Type: 4 Info: 'Find' 1: Bounds: x1=155, y1=70, x2=235, y2=90 Type: 4 Info: 'Cancel' 2: Bounds: x1=15, y1=5, x2=245, y2=21 Type: -120 Info: 'Find Location:' 3: Bounds: x1=15, y1=35, x2=245, y2=51 Type: 16 Info: '' DITL_206_Message Receive Items.txt Items: (3 entries) 0: Bounds: x1=110, y1=120, x2=190, y2=140 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=30, x2=290, y2=110 Type: 16 Info: '' 2: Bounds: x1=10, y1=5, x2=290, y2=25 Type: -120 Info: 'Message from :' DITL_205_Message Items.txt Items: (5 entries) 0: Bounds: x1=45, y1=125, x2=125, y2=145 Type: 4 Info: 'OK' 1: Bounds: x1=180, y1=125, x2=260, y2=145 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=35, x2=290, y2=115 Type: 16 Info: '' 3: Bounds: x1=10, y1=5, x2=95, y2=26 Type: -120 Info: 'Message to:' 4: Bounds: x1=100, y1=5, x2=290, y2=25 Type: -112 Info: '' DITL_204_Command Items.txt Items: (4 entries) 0: Bounds: x1=55, y1=85, x2=135, y2=105 Type: 4 Info: 'OK' 1: Bounds: x1=175, y1=85, x2=255, y2=105 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=30, x2=290, y2=70 Type: 16 Info: '' 3: Bounds: x1=10, y1=5, x2=290, y2=21 Type: -120 Info: 'Command:' DITL_203_Feature Rename Items.txt Items: (6 entries) 0: Bounds: x1=22, y1=77, x2=102, y2=97 Type: 4 Info: 'OK' 1: Bounds: x1=160, y1=77, x2=240, y2=97 Type: 4 Info: 'Cancel' 2: Bounds: x1=64, y1=10, x2=264, y2=30 Type: 16 Info: '' 3: Bounds: x1=64, y1=40, x2=264, y2=60 Type: 16 Info: '' 4: Bounds: x1=9, y1=10, x2=59, y2=30 Type: -120 Info: 'Type:' 5: Bounds: x1=9, y1=40, x2=59, y2=60 Type: -120 Info: 'Name:' DITL_202_Rename Items.txt Items: (5 entries) 0: Bounds: x1=25, y1=70, x2=105, y2=90 Type: 4 Info: 'OK' 1: Bounds: x1=155, y1=70, x2=235, y2=90 Type: 4 Info: 'Cancel' 2: Bounds: x1=185, y1=15, x2=255, y2=35 Type: 4 Info: 'Random' 3: Bounds: x1=10, y1=45, x2=210, y2=61 Type: 16 Info: '' 4: Bounds: x1=10, y1=10, x2=180, y2=39 Type: -120 Info: 'Name:' DITL_201_Side Rename Items.txt Items: (20 entries) 0: Bounds: x1=60, y1=235, x2=140, y2=255 Type: 4 Info: 'OK' 1: Bounds: x1=205, y1=235, x2=285, y2=255 Type: 4 Info: 'Cancel' 2: Bounds: x1=190, y1=5, x2=320, y2=25 Type: 4 Info: 'Choose Randomly' 3: Bounds: x1=120, y1=35, x2=320, y2=51 Type: 16 Info: '' 4: Bounds: x1=120, y1=60, x2=320, y2=76 Type: 16 Info: '' 5: Bounds: x1=120, y1=85, x2=320, y2=101 Type: 16 Info: '' 6: Bounds: x1=120, y1=110, x2=320, y2=126 Type: 16 Info: '' 7: Bounds: x1=120, y1=135, x2=320, y2=151 Type: 16 Info: '' 8: Bounds: x1=120, y1=160, x2=320, y2=176 Type: 16 Info: '' 9: Bounds: x1=120, y1=185, x2=320, y2=201 Type: 16 Info: '' 10: Bounds: x1=120, y1=210, x2=320, y2=226 Type: 16 Info: '' 11: Bounds: x1=10, y1=10, x2=122, y2=26 Type: -120 Info: 'Names for Side:' 12: Bounds: x1=10, y1=35, x2=110, y2=51 Type: -120 Info: 'Name:' 13: Bounds: x1=10, y1=60, x2=110, y2=76 Type: -120 Info: 'Long Name:' 14: Bounds: x1=10, y1=85, x2=110, y2=101 Type: -120 Info: 'Short Name' 15: Bounds: x1=10, y1=110, x2=110, y2=126 Type: -120 Info: 'Noun:' 16: Bounds: x1=10, y1=135, x2=110, y2=151 Type: -120 Info: 'Plural Noun:' 17: Bounds: x1=10, y1=160, x2=110, y2=176 Type: -120 Info: 'Adjective:' 18: Bounds: x1=10, y1=185, x2=110, y2=201 Type: -120 Info: 'Emblem:' 19: Bounds: x1=10, y1=210, x2=110, y2=226 Type: -120 Info: 'Color Scheme:' DITL_200_Side Closeup Items.txt Items: (9 entries) 0: Bounds: x1=20, y1=110, x2=78, y2=130 Type: 4 Info: 'OK' 1: Bounds: x1=140, y1=110, x2=198, y2=130 Type: 4 Info: 'Apply' 2: Bounds: x1=260, y1=110, x2=318, y2=130 Type: 4 Info: 'Cancel' 3: Bounds: x1=5, y1=5, x2=37, y2=37 Type: -96 Info: '—' 4: Bounds: x1=50, y1=13, x2=96, y2=29 Type: -120 Info: 'Name:' 5: Bounds: x1=100, y1=13, x2=250, y2=29 Type: 16 Info: '' 6: Bounds: x1=260, y1=11, x2=334, y2=31 Type: 4 Info: 'Player...' 7: Bounds: x1=10, y1=50, x2=151, y2=68 Type: 5 Info: 'Machine Strategy' 8: Bounds: x1=10, y1=80, x2=144, y2=98 Type: 5 Info: 'Auto-Finish Turn' DITL_171_Serial Method Items.txt Items: (5 entries) 0: Bounds: x1=20, y1=110, x2=100, y2=130 Type: 4 Info: 'OK' 1: Bounds: x1=130, y1=110, x2=210, y2=130 Type: 4 Info: 'Cancel' 2: Bounds: x1=70, y1=45, x2=176, y2=63 Type: 6 Info: 'Modem Port' 3: Bounds: x1=70, y1=70, x2=176, y2=88 Type: 6 Info: 'Printer Port' 4: Bounds: x1=80, y1=10, x2=166, y2=24 Type: -120 Info: 'Serial Port:' DITL_170_Connection Method Items.txt Items: (7 entries) 0: Bounds: x1=20, y1=155, x2=100, y2=175 Type: 4 Info: 'OK' 1: Bounds: x1=130, y1=155, x2=210, y2=175 Type: 4 Info: 'Cancel' 2: Bounds: x1=70, y1=45, x2=176, y2=63 Type: 6 Info: 'Serial Port' 3: Bounds: x1=70, y1=70, x2=176, y2=88 Type: 6 Info: 'AppleTalk' 4: Bounds: x1=70, y1=95, x2=176, y2=113 Type: 6 Info: 'TCP/IP' 5: Bounds: x1=70, y1=120, x2=176, y2=138 Type: 6 Info: 'File (Debug)' 6: Bounds: x1=55, y1=10, x2=200, y2=25 Type: -120 Info: 'Connection Method:' DITL_160_Mplayer Items.txt Items: (1 entries) 0: Bounds: x1=5, y1=65, x2=367, y2=261 Type: -128 Info: '' DITL_137_Reduce Screen Depth.txt Items: (3 entries) 0: Bounds: x1=220, y1=110, x2=278, y2=130 Type: 4 Info: 'Yes' 1: Bounds: x1=90, y1=110, x2=148, y2=130 Type: 4 Info: 'No' 2: Bounds: x1=10, y1=10, x2=350, y2=94 Type: -120 Info: 'You are using a screen with more than 256 colors. This will slow down the graphics. Shall I set the screen to 256 colors?' DITL_136_More Variants Items.txt Items: (2 entries) 0: Bounds: x1=100, y1=235, x2=180, y2=255 Type: 4 Info: 'OK' 1: Bounds: x1=265, y1=235, x2=345, y2=255 Type: 4 Info: 'Cancel' DITL_135_Real Time Items.txt Items: (8 entries) 0: Bounds: x1=100, y1=235, x2=180, y2=255 Type: 4 Info: 'OK' 1: Bounds: x1=265, y1=235, x2=345, y2=255 Type: 4 Info: 'Cancel' 2: Bounds: x1=230, y1=25, x2=290, y2=42 Type: 16 Info: '60' 3: Bounds: x1=230, y1=65, x2=290, y2=82 Type: 16 Info: '30' 4: Bounds: x1=230, y1=110, x2=290, y2=127 Type: 16 Info: '2' 5: Bounds: x1=100, y1=25, x2=220, y2=42 Type: -120 Info: 'Total Time (secs)' 6: Bounds: x1=100, y1=65, x2=220, y2=82 Type: -120 Info: 'Per Side (secs)' 7: Bounds: x1=100, y1=110, x2=220, y2=127 Type: -120 Info: 'Per Turn (secs)' DITL_134_World Shape Items.txt Items: (17 entries) 0: Bounds: x1=100, y1=235, x2=180, y2=255 Type: 4 Info: 'OK' 1: Bounds: x1=265, y1=235, x2=345, y2=255 Type: 4 Info: 'Cancel' 2: Bounds: x1=5, y1=5, x2=225, y2=225 Type: -128 Info: '' 3: Bounds: x1=350, y1=55, x2=390, y2=72 Type: 16 Info: '360' 4: Bounds: x1=280, y1=125, x2=309, y2=142 Type: 16 Info: '60' 5: Bounds: x1=380, y1=125, x2=409, y2=142 Type: 16 Info: '30' 6: Bounds: x1=280, y1=160, x2=309, y2=177 Type: 16 Info: '0' 7: Bounds: x1=380, y1=160, x2=409, y2=177 Type: 16 Info: '0' 8: Bounds: x1=235, y1=125, x2=277, y2=142 Type: -120 Info: 'Width' 9: Bounds: x1=315, y1=125, x2=327, y2=141 Type: -120 Info: 'x' 10: Bounds: x1=330, y1=125, x2=377, y2=143 Type: -120 Info: 'Height' 11: Bounds: x1=230, y1=20, x2=278, y2=36 Type: -120 Info: 'World:' 12: Bounds: x1=230, y1=100, x2=278, y2=116 Type: -120 Info: 'Area:' 13: Bounds: x1=235, y1=55, x2=347, y2=72 Type: -120 Info: 'Circumference:' 14: Bounds: x1=235, y1=160, x2=277, y2=177 Type: -120 Info: 'Lat' 15: Bounds: x1=330, y1=160, x2=372, y2=177 Type: -120 Info: 'Long' 16: Bounds: x1=355, y1=10, x2=387, y2=42 Type: 32 Info: '€' DITL_133_About Items.txt Items: (4 entries) 0: Bounds: x1=180, y1=270, x2=250, y2=290 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=220, x2=334, y2=235 Type: -120 Info: '(version)' 2: Bounds: x1=10, y1=240, x2=334, y2=256 Type: -120 Info: '(copyright)' 3: Bounds: x1=5, y1=5, x2=405, y2=205 Type: -64 Info: 'Ð' DITL_132_Progress Items.txt Items: (3 entries) 0: Bounds: x1=10, y1=10, x2=310, y2=30 Type: -120 Info: '' 1: Bounds: x1=10, y1=39, x2=210, y2=51 Type: -128 Info: '' 2: Bounds: x1=229, y1=35, x2=309, y2=55 Type: -124 Info: 'Stop' DITL_131_Variants Items.txt Items: (20 entries) 0: Bounds: x1=105, y1=260, x2=185, y2=280 Type: 4 Info: 'OK' 1: Bounds: x1=305, y1=260, x2=385, y2=280 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=5, x2=480, y2=29 Type: -120 Info: 'Variants for this Game' 3: Bounds: x1=10, y1=45, x2=160, y2=63 Type: 5 Info: 'World Seen' 4: Bounds: x1=10, y1=65, x2=160, y2=83 Type: 5 Info: 'See All' 5: Bounds: x1=10, y1=85, x2=160, y2=103 Type: 5 Info: 'Sequential' 6: Bounds: x1=10, y1=105, x2=160, y2=123 Type: 5 Info: '' 7: Bounds: x1=10, y1=125, x2=160, y2=143 Type: 5 Info: '' 8: Bounds: x1=170, y1=45, x2=320, y2=63 Type: 5 Info: '' 9: Bounds: x1=170, y1=65, x2=320, y2=83 Type: 5 Info: '' 10: Bounds: x1=170, y1=85, x2=320, y2=103 Type: 5 Info: '' 11: Bounds: x1=170, y1=105, x2=320, y2=123 Type: 5 Info: '' 12: Bounds: x1=170, y1=125, x2=320, y2=143 Type: 5 Info: '' 13: Bounds: x1=10, y1=150, x2=160, y2=182 Type: -128 Info: '' 14: Bounds: x1=170, y1=150, x2=320, y2=182 Type: -128 Info: '' 15: Bounds: x1=330, y1=150, x2=480, y2=182 Type: -128 Info: '' 16: Bounds: x1=355, y1=50, x2=455, y2=70 Type: 4 Info: 'World Size...' 17: Bounds: x1=355, y1=80, x2=455, y2=100 Type: 4 Info: 'Real Time...' 18: Bounds: x1=355, y1=110, x2=455, y2=130 Type: 4 Info: 'More...' 19: Bounds: x1=10, y1=190, x2=480, y2=241 Type: -128 Info: '' DITL_130_Player Setup Items.txt Items: (14 entries) 0: Bounds: x1=345, y1=255, x2=425, y2=275 Type: 4 Info: 'OK' 1: Bounds: x1=345, y1=220, x2=425, y2=240 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=35, x2=331, y2=275 Type: 0 Info: '' 3: Bounds: x1=345, y1=35, x2=425, y2=55 Type: 4 Info: 'Add' 4: Bounds: x1=345, y1=60, x2=425, y2=80 Type: 4 Info: 'Remove' 5: Bounds: x1=315, y1=9, x2=326, y2=27 Type: 0 Info: '' 6: Bounds: x1=345, y1=85, x2=425, y2=105 Type: 4 Info: 'Rename' 7: Bounds: x1=345, y1=110, x2=425, y2=130 Type: 4 Info: 'Computer' 8: Bounds: x1=345, y1=135, x2=425, y2=155 Type: 4 Info: 'Remote' 9: Bounds: x1=345, y1=160, x2=425, y2=180 Type: 4 Info: 'Exchange' 10: Bounds: x1=25, y1=10, x2=125, y2=26 Type: -120 Info: 'Side' 11: Bounds: x1=140, y1=10, x2=240, y2=26 Type: -120 Info: 'Player' 12: Bounds: x1=240, y1=10, x2=315, y2=26 Type: -120 Info: 'Advantage' 13: Bounds: x1=330, y1=10, x2=389, y2=26 Type: -120 Info: '0 - 0' DITL_129_New Game Items.txt Items: (6 entries) 0: Bounds: x1=65, y1=270, x2=145, y2=290 Type: 4 Info: 'OK' 1: Bounds: x1=255, y1=270, x2=335, y2=290 Type: 4 Info: 'Cancel' 2: Bounds: x1=5, y1=5, x2=195, y2=260 Type: -128 Info: '' 3: Bounds: x1=200, y1=155, x2=410, y2=260 Type: -128 Info: '' 4: Bounds: x1=200, y1=50, x2=410, y2=150 Type: -128 Info: '' 5: Bounds: x1=200, y1=5, x2=411, y2=46 Type: 64 Info: 'Ò' DITL_128_Splash Items.txt Items: (8 entries) 0: Bounds: x1=5, y1=210, x2=135, y2=260 Type: 64 Info: 'Ú' 1: Bounds: x1=140, y1=210, x2=270, y2=259 Type: 64 Info: 'Û' 2: Bounds: x1=275, y1=210, x2=405, y2=259 Type: 64 Info: 'Ü' 3: Bounds: x1=335, y1=275, x2=405, y2=295 Type: 4 Info: 'Quit' 4: Bounds: x1=60, y1=265, x2=320, y2=281 Type: -120 Info: '(version)' 5: Bounds: x1=5, y1=285, x2=320, y2=301 Type: -120 Info: '(copyright)' 6: Bounds: x1=5, y1=5, x2=405, y2=205 Type: -64 Info: 'Ð' 7: Bounds: x1=5, y1=265, x2=60, y2=281 Type: -120 Info: 'Version' DITL_0.txt Items: (0 entries)